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This time a Game!

It’s been such a long time, since we post an update on our efforts. This time around we developed a cool-smart game called Carom Lite, a simplistic version of Carrom Board game.  Carom was developed using AS3/Flash using Box2D engine. We have tuned BOX2D as3 version to our need, primarily to keep up the performance. [...]


Art of Stars in HTML5 – nakshART (updated v0.5b)

What we got now… well this time an HTML5 / javascript based sky viewer, nakshArt – The art of celestial stars!! nakshArt is a step to bring sky viewing experience through modern web browsers, with the advantage being faster in rendering sky view. nakshArt is an astronomical sky viewer application that draws stars, constellation, celestial [...]


Multiscreen iPhone app using ‘Burrito’ Flash builder

Adobe’s new Flash Builder version Burrito and Flex SDK Hero previews are out for a while now. While we got awestruck on the mobile version, its limitation of platform support saddens us. Burrito supports only Google Android mobile version. So we decided to give a try of using Flex SDK Hero to build an iPhone [...]


Releasing Cave source

Cave – Google wave like Flash client is available as open source now @code.google.com/p/cave. Cave is still a work-in-progress and cannot be used as a full-fledged application yet. How to Cave is an Adobe AIR Application and developed on Flex 4.0.x SDK. You may need a Flex 4 supported IDE to run this project. Code [...]


Wave it in Flex

Well,  Google wave is around for a year now… and we could see some of RIA world saying that this could have been done better in Flash years ago, so on and so forth. We, the beginners thought we could take this up and do something similar to Google Wave purely in Flash. It is [...]


Etherpad on Eclispe

I just gave a try to build and run etherpad from eclipse. Compiled steps are shown below. If you are interested give it a go. Steps outlined: Create Scala Project and directory structure Changes to etherpad*.properties Compiling javascripts Running the comet server! Things you need: (Version # for the below items are already in etherpad [...]