Carom was developed using AS3/Flash using Box2D engine. We have tuned BOX2D as3 version to our need, primarily to keep up the performance. Rest it’s a Flash runtime cross compiled to work on iOS platforms and using AIR runtime on Android platforms. We are not delving deep into technical aspects here, if you have questions please do let us know, especially on the performance aspects.
Though it’s a simplistic version, we have put a price on this game, just to keep us going on rest of the projects.
Enjoying your gaming and happy Holidays!!!